Description
Contents: Killing Machines (They’re not demons, and their not nature’s game wardens), 20 Dumb Things You Can Do On A Hunt (Here’s what to do when good sense fails), The Trouble With Pheasant Hunting (Ten tips that will keep you honest – and your gamebag heavy), One Shot – There Goes The Neighborhood, Cabin Fever (Wouldn’t it be great to have a hunting and fishing cabin of your own? Well, now you can), Seventh-Inning Stretch (In Elk camp, the boys of summer make their last stand) Departments – Cheers & Jeers (You know what we think. Here’s what you think), Upfront (Lead sinker ban. Sweaty feet. Why your job ruins your hunting), Hill Country (Deer camp deja-vu), Conservation (What’s a wetland? We’re going to find out), How It’s Done (How to end up with a trophy instead of a ruptured disc), Fishing Techniques (“Spoon-fed” takes on new meaning with these lures), Gearing Up (A no-batteries light, binoculars that find game, and more), Field Guuide (Ten rules of survival you should forget you ever knew), Game Laws (Why get busted when you can read this and not get busted), Saltwater Fishing (Get little fish, catch big fish), Shooting (Square loads are your friends. Here’s why), Fishing (How to take Largemouths where the sun does shine), Vehicles (Chevy’s new pickup has brains as well as brawn), Gun Dogs (Iron men and their Chesapeake Bay retrievers), Solunar Tables (Major and minor feeding times of game and fish), F&S Classic (Would a pack of wolves attack a human?), F&S Tips (New tent pegs from old engines), F&S Fundamentals (Know your Turkey), Finally…(The answer to an age-old waterfowling question) Midwest News – Michigan hunters get an insight into Whitetail rutting behavior, while Snow Goose hunting in Iowa and Missouri has some new wrinkles. Urban Geese are a problem in Minnesota, a Kansas lake gets a new name and new rules, and Wisconsin hunters get trophy-taking tips.
Issue: November 1998
Condition: Very Good